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Archery

Breathe, then let go.

A quiet hill range in the golden hour. Touch and pull back to draw, slide to aim while the sight sways with your breath, and lift your finger at the still moment. The flags and the grass tell you the wind, every arrow flies by real physics, and the score reads like a true target scorecard: ends of three, tens and inner tens, a shoot-off when it's level. Four rival archers from Pia to Hana, a Journey over four ranges and a festival, challenges with balloons, rings and storms, a daily shot the whole world shares, bows you earn by playing, pass & play for two to four on one phone, and online rooms with friends.

Coming soon to the App Store and Google Play. Plays on phones, tablets and desktops.

At full draw on Clover Hill: the sight on the gold, the bow bent, flags in the wind

Ways to shoot, one honest flight

Every arrow is flown by the same model on every phone and on the server, so replays, rival archers and online rounds always agree.

Target roundsEnds of three arrows against a rival archer on four original ranges from 18 to 70 metres. World Archery scoring with tens, inner tens and shoot-offs.
JourneyClover Hill, Salt Marsh, Orchard Terrace, Lantern Field and the Harvest Festival: thirty stages with one clear goal each and up to three stars.
ChallengesOne arrow, split the arrow, through a hanging ring, in a storm, five balloons, a far target at 90 m and a boss that swings.
Daily shotThree arrows on the day's range with the day's wind, the same for everyone in the world. Keep a streak.
Pass & playTwo to four archers on one phone, each shooting their end before the phone is passed.
Online roomsQuick match or a six-letter room code with friends, end by end with a shot clock. Made-up names, preset emotes, nothing to type.

What's inside

Calm, premium and kid-safe. Only targets: never people or animals.

Wind you can seeCloth flags and grass tufts lean with a seeded, gusting wind. Aim off into it; the steady-hands style shows a wind dot for young archers.
Four rival archersPia the beginner a child can beat, Tomas the club archer, Zuri from the county team and Hana the champion who reads every gust.
Five bowsAsh, willow, bamboo, yew and maple, each with its own arrows: speed, steadiness, hold and how much the wind pushes them. All earned by playing.
ReplaysEvery ten replays in slow motion from beside the lane, and a Replay button re-watches any arrow.
Learn by playingA first-run lesson of three arrows teaches the draw, the sway and the wind in under a minute.
AccessibleEnglish and Hindi, large text, reduced motion, a left-handed layout, colour-blind-safe scores with numbers, four separate sound switches.

On the range

Two arrows in the gold, seen close on the face
Every arrow flies for real
Five balloons tied round the boss on Clover Hill
Balloons round the boss
The Journey: Clover Hill's six stages with stars
A Journey of ranges and festivals
The online hub: a made-up name, a friend code, quick match and rooms
Quick match or a room with friends
Pass & play setup with four archers
Two to four on one phone
The five bows over Lantern Field at dusk
Five bows to earn